Exodus: An Exploration for the True Futurism Fanatic.

For a specific breed of science-fiction enthusiast, the unveiling of Exodus stood as the most significant reveal from a major gaming awards ceremony. Curiously, those very fans may not have grasped its full importance during the initial showcase.

Exodus, the inaugural game from a recently established studio staffed with veteran talent from a legendary RPG developer, was initially unveiled a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a fast-paced trailer. Ahead of this reveal, the studio's leadership elaborated on some of the authentic scientific theories that underpin for the game's universe: relativistic time effects, biological engineering, and interstellar colonization. These are all suitably dense ideas, which are notoriously challenging to convey in a brief, marketing-driven trailer.

“It's a shame some of those intriguing and new ideas were featured in the trailer. All I saw was ‘standard man in space,’” wrote one viewer. Another replied, “My impression was ‘we have a well-known space opera RPG at home.’” Reactions in online forums were equally divided.

The trailer's strategy clearly makes sense from a commercial standpoint. When trying to make an impact during a lengthy onslaught of game announcements, what is more marketable: A group discussing the complexities of theoretical science? Or massive robots combusting while other war machines fire plasma from their armor? However, in prioritizing visual bombast, the developers failed to include the subtler details that make Exodus one of the more promising hard sci-fi games coming soon. Let's break it down.


The Question of Humanity

Does Exodus contain aliens? Perhaps. The answer is nuanced. Look at that shot near the opening of the trailer, showing a being with gray-blue skin and technological components integrated into their flesh. That was definitely an alien, right? The truth hinges on your stance regarding one of the game's central philosophical questions: If you applied Ship of Theseus reasoning to the human genome, is what is left still humanity?

“We want the Celestials... for a player that isn't dedicate significant amounts of time into learning the backstory, to still grasp the core concept that they're evolved humans, recognize that they’re an foe you have to confront... But also, ultimately, make sure it's engaging and that they're compelling and that they are satisfying to encounter,” explained the studio's head.

Grasping how these non-human beings aren't technically aliens requires wrestling with vast expanses of both the cosmos and temporal progression. Time dilation — the relativistic effect that time moves differently for rapidly traveling objects — is an operative core tenet of Exodus’ fictional framework. Here are the fundamentals: Humanity abandons a dying Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human travelers arrive millennia before others. Those early arrivals heavily modified their genetic sequences and assumed the “Celestial” moniker.

“There’s various stages of evolution. The people who arrived at the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see standard humans as fundamentally unevolved, lesser, not really suitable for the higher tiers of society,” stated the game's narrative director.

Exodus is set roughly 40,000 years in the future. Consider that timeframe — that's the equivalent of all of human civilization multiplied ten times over. Now imagine what humans would become if they spent ten entire human histories pushing the boundaries of biological science. You would absolutely not perceive the outcome as human. You might very well believe you're looking at an alien. The most fearsome branch of Celestial, known as the Mara-Yama, can assume multiple forms. Some possess talons and appendages and stand enormously tall. Others are covered in exoskeletons. According to supplementary lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a mass of tissue attached to a head.


A Universe of Ideas

Amidst the detonations, energy weapons, and battle bears, you might have caught snippets of seemingly magical technology in the trailer. The protagonist, Jun Aslan, interacts with a metallic machine that produces a purple glow. A spaceship jets into a portal and vanishes at incredible speed. This all seems beyond human understanding, the kind of tech attributed to a highly advanced civilization. Yet, these are further examples of wonders that appear alien but are firmly grounded in humanity's own evolution.

Beyond the core development team, the Exodus lore is being authored by what the narrative lead called a duo of “sci-fi giants.” One bestselling author has already published a doorstopper novel set in the universe, with another planned, while another prolific writer has penned a series of short stories. Enlisting such respected science-fiction talent into the world years before the game's release has permitted the studio to develop a rich fictional universe as a backdrop for the game.

“It was really a collaborative effort. We had set some foundations, and working with him, he would have ideas... and we would work to see how they all integrated... With someone as established, you don't want to handcuff him. You want to give him latitude,” the narrative director said of the collaboration.

One notable scene shows Jun appearing to mold the ground beneath him, forming stone into a temporary bridge. This material, called livestone, responds to mental impulses from Celestials or a specific human subclass — descendants of later human arrivals who were allowed certain technologies by the Celestials. Since Jun shows this ability, one might wonder about his status.

“Jun's not exactly a Uranic human... Jun is sort of a unique version, for want of a better term,” clarified the writer, adding that the ability to use Celestial technology is a “key part of the game.”

The vast scale of the Exodus setting — both in the galaxy and the timeline — means there is plenty of room for diverse stories to be told, drawing from the same universe without risking interference.


Tales of Time and Loss

Although Exodus has been publicly known for a couple of years and is still distant, several stories have already told within its universe. The first major novel explores the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials completely alien to her experience. An episode of a television series tells a heartbreaking story about a father searching for his daughter across star systems, with time dilation causing profound effects on their family; by the time he finds her, she has lived many years.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily abandoned by Celestials that has become a bastion. A consuming plague known as “the Rot” has begun destroying everything, including essential life support systems, and Jun must harness his Celestial-like powers to {find a solution|stop

Jacqueline Sandoval
Jacqueline Sandoval

A passionate sports journalist with over a decade of experience covering local athletics and community events in the Padua region.