I'm not sure exactly how the tradition started, but I always name all my Pokémon trainers Malfunction.
Be it a core franchise title or a spinoff such as Pokkén Tournament DX and Pokémon Go — the name always stays the same. Malfunction switches from male to female characters, with dark and violet locks. Occasionally their style is impeccable, like in Pokémon Legends: Z-A, the latest addition in the long-running series (and one of the most style-conscious releases). Other times they're limited to the assorted school uniform styles from Pokémon Scarlet and Violet. But they're always Malfunction.
Similar to my characters, the Pokemon titles have transformed across installments, some superficial, others substantial. However at their core, they remain the same; they're always Pokemon to the core. Game Freak discovered an almost flawless gameplay formula some 30 years ago, and has only truly attempted to evolve upon it with entries such as Pokémon Legends: Arceus (different timeline, your avatar faces peril). Throughout all version, the core mechanics cycle of capturing and battling alongside charming creatures has remained consistent for almost as long as I've been alive.
Like Arceus before it, with its lack of arenas and emphasis on creating a Pokédex, Pokémon Legends: Z-A introduces multiple deviations into that framework. It takes place completely in one place, the Paris-inspired Lumiose Metropolis from Pokémon X & Y, abandoning the expansive journeys of earlier games. Pokémon are meant to coexist alongside humans, battlers and non-trainers alike, in manners we've only glimpsed before.
Far more drastic is Z-A's live-action combat mechanics. This is where the franchise's almost ideal core cycle experiences its biggest transformation to date, swapping methodical sequential bouts for more frenetic action. And it's thoroughly enjoyable, even as I feel ready for a new traditional entry. Although these alterations to the classic Pokémon formula seem like they create an entirely fresh experience, Pokémon Legends: Z-A feels as recognizable as any other Pokemon game.
When initially reaching at Lumiose Metropolis, whatever plans your created character planned as a visitor are discarded; you're immediately enlisted by the female guide (for male avatars; Urbain if female) to join their squad of battlers. You receive one of her Pokémon as your first partner and are sent to participate in the Z-A Championship.
The Championship is the epicenter of Pokémon Legends: Z-A. It's comparable to the traditional "arena symbols to final challenge" advancement from earlier titles. But here, you fight several opponents to gain the chance to participate in a promotion match. Succeed and you will be promoted to a higher tier, with the final objective of reaching rank A.
Trainer battles occur at night, and sneaking around the designated battle zones is very enjoyable. I'm constantly attempting to surprise an opponent and unleash an unopposed move, since everything happens in real time. Attacks operate on recharge periods, indicating you and your opponent can sometimes attack each other at the same time (and defeat each other at once). It's much to get used to at first. Even after playing for nearly 30 hours, I continue to feel like there's much to master regarding using my Pokémon's moves in methods that complement each other. Placement also factors as a significant part during combat as your Pokémon will trail behind you or go to specific locations to perform attacks (certain ones are distant, whereas others must be up close and personal).
The real-time action makes battles progress so quickly that I often repeating sequences through moves in the same order, despite this amounts to a suboptimal strategy. There's no time to pause during Z-A, and numerous opportunities to become swamped. Creature fights rely on feedback after using an attack, and that data is still present on the display in Z-A, but whips by rapidly. Occasionally, you cannot process it since diverting attention from your adversary will spell certain doom.
Outside of battle, you'll explore Lumiose City. It's relatively small, though tightly filled. Far into the adventure, I continue to find unseen stores and rooftops to explore. It's also rich with character, and fully realizes the vision of creatures and humans living together. Pidgey populate its sidewalks, flying away when you get near like the real-life pigeons getting in my way while strolling through NYC. The Pan Trio monkeys gleefully hang from lampposts, and insect creatures like Kakuna cling to trees.
An emphasis on city living is a new direction for Pokémon, and a positive change. Nonetheless, exploring Lumiose grows repetitive eventually. You may stumble upon an alley you haven't been to, but you wouldn't know it. The architecture is devoid of personality, and many elevated areas and underground routes offer little variety. Although I never visited Paris, the model behind Lumiose, I reside in New York for almost ten years. It's a city where no two blocks are the same, and all are vibrant with differences that give them soul. Lumiose City doesn't have that. It features tan buildings topped with colored roofs and simply designed terraces.
In which Lumiose City truly stands out, surprisingly, is indoors. I loved how Pokémon battles within Sword and Shield occur in football-like stadiums, giving them genuine significance and importance. Conversely, fights within Scarlet and Violet happen in a field with two random people watching. It's a total letdown. Z-A strikes a middle ground between the two. You will fight in eateries with patrons watching as they dine. A fancy battle society will extend an invitation to a competition, and you'll battle in its rooftop arena with a chandelier (not Chandelure) hanging above. The most memorable spot is the beautifully designed headquarters of the Rust Syndicate with atmospheric illumination and magenta walls. Several distinct battle locales overflow with personality missing in the overall metropolis as a whole.
Throughout the Championship, along with subduing wild powered-up creatures and completing the Pokédex, there is an unavoidable feeling of, {"I
A passionate sports journalist with over a decade of experience covering local athletics and community events in the Padua region.